"use strict";
cc._RF.push(module, 'b112a9GufVB37R5pwP+hE56', 'patternView');
// Script/patternView.js

"use strict";

cc.Class({
    extends: cc.Component,

    properties: {
        challengeBtn: cc.Button,
        limitTimesBtn: cc.Button,
        backBtn: cc.Node

    },

    changeEnterSence: function changeEnterSence() {

        console.log("进入关卡挑战模式");
        cc.director.loadScene("CustomsPass");
    },

    limitTimeEneterSence: function limitTimeEneterSence() {

        console.log("进入限时模式");
        cc.director.loadScene("GameSence");
    },

    backClick: function backClick() {

        console.log("返回主界面");
        cc.director.loadScene("StartGame");
    },

    onLoad: function onLoad() {},
    start: function start() {}
}

// update (dt) {},
);

cc._RF.pop();